5/20/2023 0 Comments Obscure 2 pc mods![]() The game has hung on me a few times, both before and during missions, causing me to lose a decent amount of progress. The delay while the enemy AI thinks up its moves is the worst part: Sometimes it takes them well over a minute. For best results, you’ll want to turn down the graphics and particle effects quite a bit. RogueTech runs poorly, even on a high-end gaming PC. All of this praise should be accompanied by a few important caveats, though. It makes pilots feel more deadly, but also more fragile than ever before. Even more interesting is the addition of a morale system. The level of difficulty and the complexity of the simulation have returned a sense of joy to losing missions. The maps and the mission design are fascinating. There’s plenty more to say in praise of RogueTech. I’ve turned to places like and YouTube in search of forgotten lore, hunting down obscure ’Mech chassis that I can get on the cheap to fill out my company. ![]() That kind of risk and reward is something that I feel is missing from the vanilla BattleTech career mode.Īs a result, RogueTech has sent me on a research mission deep into the decades-old BattleTech and MechWarrior universe. Or, rather, to rebuild the ’Mechs I had to perform well in their intended roles. While vulnerable and poorly suited to the task, I was still able to struggle on for a dozen missions until I was able to score enough parts to build better ’Mechs. But thanks to the flexibility of the RogueTech system, I was able to use them for cross purposes. The result was a few dead pilots, and millions in repair costs.Īside from the Blackjack 2, none of those ’Mechs were really designed to do what I was asking them to do. Several times I kept them in the line of fire for just a half round too long. Image: Harebrained Schemes, RogueTech Crew via Polygonīut neither the Locust nor the Commando is really up to the task. Weighing that salvage against how much you’ll piss off your clients by suing them is usually difficult. ![]() In RogueTech, sometimes powerful allies will try to strongarm you out of the best loot. I then used the two smaller ’Mechs in my inventory - a tiny Locust and an easy-to-maintain Commando - as flankers to go in for the kill. That gave me not one but two fire support units to deal with powerful enemies at range. Thanks to Mech Engineer, I was able to strip armor off the Dervish and kit it out with long-range missiles. Meanwhile, the Dervish is more of a close-in brawler. The Blackjack 2 is an extremely flexible fire support ’Mech, capable of mounting energy as well as ballistic weapons. I rolled pretty well, scoring a Dervish and a Blackjack 2 as my starting heavies. Each time you begin the game you pick a faction, with determines which list of random ’Mechs you’ll have access to. Take, for instance, my own starting lance. RogueTech gives me the tools I need to try something stupid, and then pulls no punches when I push my luck too far. In that way it lives up to the promise of a roguelike experience. It also offers what I need to get by on a shoestring budget, repurposing existing vehicles for jobs well outside their role. Image: Harebrained Schemes, RogueTech Crew via Polygonīut that customization isn’t all in favor of building bigger and more badass stompy robots. It changes how and why you position your forces during turn-based battles. RogueTech includes electronic warfare, modeling classic BattleTech bits like the Beagle Active Probe and the N.A.R.C. It models everything from engine size to armor type, dramatically expanding how I’m able to customize my lance before heading into battle. ![]() It includes a module called Mech Engineer, which offers new ways to modify ’Mechs that simply weren’t available in the original game. RogueTech isn’t just a laundry list of new bells and whistles. Add to that a bunch of new weapons, tanks, and other vehicles - including aircraft, which are absent from the stock version of BattleTech - and you have a completely different tactical experience. The mod expands the list of playable units in the game from dozens to literally thousands, all culled from the more than 35-year history of the tabletop franchise. It’s a hefty package, weighing in at more than 2.6 GB, but there’s a good reason for that. RogueTech is a near-total conversion for BattleTech, a set of different mods and assets all bundled up together. It’s called RogueTech, and it might just be my favorite strategy game of the year so far. Lately, though, I’ve been pulled back into the universe thanks to a remarkable set of fan-made mods. I thought that Piranha Games’ MechWarrior 5: Mercenaries would bring me back to BattleTech, but sadly, that game fell well short of my expectations. After that campaign was over, though, my interest began to wane. When Harebrained Schemes’ BattleTech arrived in 2018, I praised the turn-based strategy game for its immersive storyline. ![]()
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